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Organizers
Georgios Tsampounaris
Event Lab, University of Barcelona, Spain
XR developer and visual artist working across AR/VR, immersive VFX, real-time visuals, and creative tooling. Experience spans academia and creative industry; founder of 70% Water immersive studio.
Alex Fuentes-Raventós
Computer Vision Center (UAB) & Event Lab, University of Barcelona, Spain
PhD student and research technician bridging AI and neuroscience to study how VR/MR can influence behavior.
Michael Wiesing
Event Lab, University of Barcelona, Spain
Postdoctoral researcher focused on presence and co-presence in VR; develops Unity-based experiments and open tooling; co-organizes the annual VR Summit and Hackathon.
Roger Montserrat-Jovellar
Event Lab, University of Barcelona, Spain
General health psychologist and PhD student exploring VR and AI for clinical psychology training and therapy contexts.
Kris Pilcher
Spatial Sound Lab, MIT, USA
Creative technologist researching AI, performance, and sensory design; projects presented at CHI, Ars Electronica, VRHAM, CCCB Barcelona, and Cannes XR.
Katerina El Raheb
University of the Peloponnese, Greece
Assistant Professor in Performing & Digital Arts; HCI researcher in cultural heritage, artistic creation, and education; trained dancer integrating embodied practice with interactive systems.
Art Pilacinski
Ruhr University Bochum, Germany
Researcher in sensorimotor cognition and neurotechnology; explores topics including phantom touch in VR and intuitive biomechanics; runs the VR Summit conference.
Mel Slater
University of Barcelona, Spain
Distinguished Investigator and co-Director of Event Lab; long-standing VR researcher focusing on presence and body ownership, bridging technical development with cognitive neuroscience.